Broadcasts the specified data (message) to all machines on the attached network, using the port specified in UDP.open.
First available in version 3.8 build 333.
data - Contents of the message, in hex string format, to broadcast on the network.
No output parameters.
When this method is called synchronously, a return object containing the output parameters is returned to the caller immediately.
There is no hard-coded limit to the amount of data that can be sent, though it must be noted that there is a limit to the amount of data that UDP.recvMsg can accept. This limit can vary from machine to machine, but is generally around 64K bytes.
// "Hello" as a hex string is "48656C6C6F"